Transparency & Open Provenance

Attributions

We believe in full transparency and meticulous attribution for all licensed sound effects, audio tracks, and open-source assets used in our games.

Game Manifest In Active Development Android

Pour Decisions

2 Licensed Assets
Game Overview
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Sound Effects & Audio

1 Resource

Mixology & Interface Audio (Placeholder)

Creative Commons Attribution 4.0 (CC BY 4.0)

Created by Freesound Community / Independent Creators

Audio assets currently being auditioned during alpha playtesting. Final sound manifest will be documented upon release.

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Game Engine & Runtime

1 Resource

Godot Engine 4.x

MIT License

Created by Juan Linietsky, Ariel Manzur, and Godot Engine contributors

Powers all 2D vector rendering, mobile touch physics, audio bus routing, and the Android Google Play runtime.